As seen here is one of the 3 main classes for call of duty black ops online.this class known as scavenger dose not have much cameo but it dose not matter for appearance unless your in a swamp map or forest map where you can blend in.

 Many of the good tips for different maps very and they say will only work for that map,not true!most of the maps originated from one originally map but was tweaked to make more maps.

shown above for new player or noobs for short tells you where your main weapon's go and secondary weapons will be including frags and Semtex.

other perks that are included are seconded pair of eyes like cameras.

The Spas-12 shotgun can be very effective at short range firing multiple shot sand taking out many enemy's if you get a head shot. attaching the silencer will make the shots quit so the other enemy's don't know you've killed done of there team mates but,the bad thing is that the silencer reduces damage dine so you either need a head shot or multiple barrages to kill your foe.

call o fduty black ops tips below

BlackOps Call of Duty: Black Ops Multiplayer Noob Tips: Earning CoD Points and XP Fast

CALL OF CUTY BLACK OP TIPS: Call of Duty: Black Ops is just a couple days old, but that doesn’t mean you need to head into virtual battle unprepared. You need tips for gathering XP and CoD Points, both essential for beefing up your arsenal with new weapons, killstreaks and attachments. Don’t think less of yourself for seeking out strategies for a military shooter — the U.S. armed forces impart the nugget of wisdom “Aim Towards Enemy” in rocket launcher instruction manuals — so think of this how-to guide for leveling up quickly and raking in CoD points as the gaming equivalent of friendly advice on how not to blow yourself up.

Hint #1: Remember the Basics

Though Black Ops features a new currency system for buying anything your heart desires, you still need to level up to unlock weapons and new features as per the last few Call of Duty titles. Thankfully, the road to level 50 (that’s right – the maximum rank has shrunk, but there are more Prestige levels now) can still be traversed with tried-and-true methods. No, seriously – click that link. Our guide to leveling up fast in Modern Warfare 2 is (mostly) applicable to Black Ops. Now most of those tips will help you earn CoD points, too.

Hint #2: Take Out a Contract

There are three different types of Contracts: Mercenary, Operations and Specialist. Mercenary Contracts are generally based around weapons and personal performance. Operations Contracts center around game modes. Specialist Contracts ask you to perform impressive feats, often in a single life. Focus more on Mercenary and Operations contracts as they are simpler to complete, but don’t be afraid to take out Specialist contracts if they fall in line with your play style and other goals. Three contracts (one in each group) can be active simultaneously, which sounds great but may lead to you splitting your efforts and getting the big red “Expired!” stamp on your screen when time runs out.

Pick your Contracts accordingly, and never buy them if you aren’t going to actively chase them; that’s just a waste of CoD points that could instead be used to purchase new gear. If you’re playing Domination with a group of friends,. don’t purchase one requiring five Search and Destroy victories. The bigger/tougher contracts are especially worth it since they can be bought for a modest amount and pay out a chuck of points (and XP). And most importantly, use the time between matches to check if you’ve completed any contracts and then purchase new ones. It’s easy to miss the in-game announcement that you’ve completed one or forget about them altogether as you engage in some post-match trash talk. Once a match begins you cannot take out a contract, so act quickly.

Hint #3: Bet Wisely on Wager Matches

A Wager Match is like Texas Hold ‘Em with guns. You ante up some CoD points (the amount varies), face off against up to five opponents in four unique free-for-all modes, and then earn points for finishing in the top three.

The buy-in amount (and subsequent reward) depends on how much you’re willing to risk. “Ante Up” is low stakes (10 point buy-in), “Weekend Gambler” is medium stakes (1,000 point buy-in), and “High Roller” requires a minimum 10,000 points to play and removes the ability of players to pick the game type they’ll be competing in. It’s assumed you’re skilled all around if you bet here. And if you’re feeling particularly good (or lucky), you can even double down – which increases both the buy-in and the pot.

The payouts in “Ante Up” don’t make it worth your time for anything but getting familiar with how the mode works. Unless you don’t have the funds to support it (and if that’s the case, go do some contracts!), “Weekend Gambler” is the way to go early on. Take first place and you earn 3,000 CoD points. Second place pays 1,800 points, and if you come in third you’ll win your money back at least. Vote for the “Nuketown” map when it’s available for quick and frantic matches that last around five minutes and watch the points add up. After one top showing here you can purchase a single new perk; two first place wins and you can buy the Gunship. Good luck getting to 11 kills in a row!

Hint #4: Challenges Don’t Pay

Unless you’re playing strictly to enter Prestige Mode, don’t worry too much about standard challenges. They don’t reward you with CoD points (just boring old XP) and you’ll likely complete them naturally over time anyway. But if you enjoy tough goals, contracts offer similar challenges and, as previously mentioned, sometimes pay out in both CoD points and XP. Go after them with the same fervor you would normal challenges in previous Call of Duty games.

Hint #5: Headquarters for the Noob and Beyond, Part II

It may not be the most ethical way to play, but if your team is solid and communicates, turning the objective-based Headquarters game type into a 20-minute killing session is a great way to rack up XP, CoD points, and finish Contracts that require many kills. Your opponents won’t like it, and you’ll likely go through dozens of players who will BUpA (that’s “quit” in Call of Duty parlance), but like Axl Rose opined “What’s so civil about war anyway?”

The best way to turn Headquarters into this new game type (my friends call it “20 Minutes of Pain”) is to lock down the initial HQ and hold it for the maximum amount of points. Failing that, grab the first two. Once your team is up 100 (or so) to zero, lock down the next HQ. Don’t enter it; just kill your opponents as they try to. It’s tricky and communication is vital, but imagine the CoD points and XP after 20 minutes of pure slaughter.

Hint #6: Balance Wager Matches and Player Matches

Wager Matches may be great for earning quick cash, but you don’t rank up playing them. And if you don’t rank up, all those CoD points are just going to sit there unspent. Divide your online time between the new Wager Matches and the old Player matches for the best results. For example, play Gun Game until you win a few times and have over 10,000 CoD points, then head into Create-a-Class to buy some new weapons or outfit your old ones with camouflage and a clan tag engraving. By constantly buying new weapons and trying them out you may find that one gun that just clicks.

Hint #7: Consider Your Spending Habits

When you’re just starting out, CoD points are relatively scarce. During the first dozen or so ranks, resist the urge to buy random attachments you’ll only use once or high level killstreaks you may have trouble attaining. Cater your custom classes to your play style  or you might end up crawling to higher levels, not sprinting. If you rush enemies, perks like Marathon and Steady Aim are extremely useful – buy them up as soon as you can. If sniping is more your thing, purchase the Scout and Ghost perks. Playing the way you’re good at playing helps win matches, earning extra XP and CoD points.

Photo Gallery:



·  Multiplayer unlockables

Reach the indicated rank to unlock the corresponding bonus:

Level 4: Create A Class

Level 5: Contracts

Level 6: Clan Tag

Level 8: Game Mode Challenges

Level 10: Killstreaks, Killstreak Challenges, Playercard Emblems

Level 13: Combat Record

Level 15: Medal Challenges

Level 16: Gun Emblems

Level 19: Gun Tag

Level 20: Elite Challenges

Level 22: Camo

Level 25: Custom Reticules

Level 28: Custom Lenses

Level 30: Final Challenges

Level 31: Facepaint

Level 50: Prestige Mode

Prestige 1: Prestige Leaderboard, Custom Class 6

Prestige 3: Custom Class 7

Prestige 5: Custom Class 8

Prestige 7: Custom Class 9

Prestige 9: Custom Class 10

Prestige 10: Prestige Hardcore Playlist

Prestige 11: Additional Face Paint

Prestige 13: Clan Tag Colors

Prestige 14: Golden Camo

Prestige 15: Prestige Pure Playlist

·  Perks

The following is a list of perks and their effect. Successfully complete the indicated challenges to unlock the pro version of the corresponding perk.

Tier 1

Lightweight

Lightweight: Move faster

Lightweight Pro: No fall damage

Challenges

Melee Kills: Get 15 melee kills.

Escape Death: Escape death 5 times after being hurt.

Offense Medals: Get 10 offense medals by killing enemies near their objective.

Scavenger

Scavenger: Replenish ammo and lethal grenades from fallen enemies

Scavenger Pro: Start with extra mags and replenish tactical grenades from fallen enemies

Challenges

Resupplies: Resupply 150 times while using Scavenger.

Grenade Kills: Get 5 lethal grenade kills with a resupplied grenade.

Kill Count: Get 5 kills without dying 5 times.

Ghost

Ghost: Remain hidden from enemy spy planes

Ghost Pro: Avoid targeting from aircraft, IR scopes, and Sentry Guns; no red crosshair or name when targeted

Challenges

Concealed Kills: Kill 20 enemies while they have a spy plane or Blackbird active.

Destroy Aircraft: Destroy 30 aircraft with any non-killstreak launcher.

Destroy Sentry Gun: Destroy 1 Sentry Gun.

Flak Jacket

Flak Jacket: Take less explosive damage

Flak Jacket Pro: Deflect fire damage and safely toss back frag grenades

Challenges

Protected: Survive 10 explosions while using Flack Jacket.

Demolished: Plant or defuse 10 bombs in Demolition, Sabotage, or Search & Destroy.

Throwbacks: Throw back 5 enemy frag grenades.

Hardline

Hardline: Get killstreak rewards with one less kill

Hardline Pro: Change the contents of a care package

Challenges

Share Packages: Share 10 Killstreak reward crates with teammates.

Multiple Killstreaks: Get 7 killstreaks in one match while using Hardline.

Killstreak: Get 7 kills without dying in one match.

Tier 2

Hardened

Hardened: Penetrate walls and objects with deeper bullet impact

Hardened Pro: Inflict extra bullet damage on aircraft and turrets, and flinch less when shot

Challenges

Penetration Kills: Get 10 kills using Hardened and shooting through walls.

Bullets in Aircraft: Shoot 200 bullets into enemy aircraft.

Equipment Shot: Destroy 1 piece of enemy equipment through a wall.

Scout

Scout: Hold breath longer when scoped

Scout Pro: Switch weapons faster

Challenges

Secondary Kills: Get 50 kills with secondary weapons.

One Shot Kills: Get 50 "One Shot, One Kill" medals.

Headshots: Get 30 headshot kills.

Steady Aim

Steady Aim: Maintain increased accuracy when firing from the hip

Steady Aim Pro: Aim faster after sprinting, and recover quickly from knife lunges

Challenges

Quick Melee: Melee two enemies consecutively within 5 seconds.

Sprint Kills: Get 100 kills after sprinting.

Hip Fire Kills: Get 150 hip fire kills using Steady Aim.

Sleight Of Hand

Sleight Of Hand: Reload weapons faster

Sleight Of Hand Pro: Aim down sights faster with all weapons, except sniper rifles

Challenges

Aiming Kills: Get 150 kills while aiming down sights.

Reload Kills: Kill an enemy within 5 seconds of reloading 30 times.

Fast Hand Kills: Reload and finish off the enemy you wounded 10 times.

Warlord

Warlord: Equip two attachments to your primary weapon (excluding underbarrels)

Warlord Pro: Start with one extra tactical and lethal grenade, except Willy Pete

Challenges

Two Attachment Kills: Get 150 kills using a gun with two attachments.

Grenade Kills: Get 10 Frag or Semtex kills.

Grenade Multi-kills: Get 1 multi-kill with Frag or Semtex.

Tier 3

Tactical Mask

Tactical Mask: Protect yourself against Nova Gas

Tactical Mask Pro: Reduce the effects of Flash and Concussion grenades, and reveal the position of a flashed or stunned enemy

Challenges

Flash Kills: Kill 20 enemies that are blinded by your Flashbang grenade.

Concussion Kills: Kill 20 enemies that are stunned by your Concussion grenade.

Nova Gas Kills: Kill 20 enemies poisoned by your Nova Gas.

Marathon

Marathon: Sprint for a longer duration

Marathon Pro: Sprint for an unlimited duration

Challenges

26 Miles: Sprint 26 miles using Marathon.

First Blood: Get the "First Blood" medal 10 times.

Captures: In Capture The Flag, get the "Flag Capture" medal 15 times while using Marathon.

Ninja

Ninja: Move silently

Ninja Pro: Make no noise at all and hear enemies louder

Challenges

Silenced Kills: Get 150 kills using the Suppressor attachment.

Back Stabs: Get 5 "Backstabber" medals.

Plants: Plant the bomb 10 times in Demolition, Sabotage, or Search & Destroy.

Second Chance

Second Chance: Pull out your pistol before dying

Second Chance Pro: Survive longer and get revived by your teammates

Challenges

Kills: Get 10 kills while in Second Chance.

Revenge: While in Second Chance, kill the enemy who downed you 5 times.

Headshot: Get 1 headshot kill while in Second Chance.

Hacker

Hacker: Detect enemy equipment, explosives, and turrets

Hacker Pro: Sabotage enemy equipment and turrets, and booby trap stolen crates, and remain invisible to motion sensors

Challenges

Destroys: Destroy 10 equipment or explosives while using Hacker.

Explosive Kills: Kill 25 enemies with a Claymore or C4.

Near Equipment Kills: Kill 25 enemies within the radius of your Jammer or Motion Sensor.

·  Killstreak bonuses

Get the indicated number of consecutive kills in Multiplayer mode to get the corresponding bonus:

RC-XD: 3 kills (remote control car strapped with explosives)

Spy Plane: 3 kills (shows enemies on the mini-map; can be shot down)

Counter Spy Plane: 4 kills (temporarily disables enemy mini-map)

SAM Turret: 4 kills (airdrop a placeable SAM turret to destroy enemy aircraft)

Care Package: 5 kills (airdrop a random killstreak or ammo crate)

Napalm Strike: 5 kills (aircraft covers an area in Napalm)

Mortar Team: 6 kills (target three locations to bombard with Mortar Strikes)

Sentry Gun: 6 kills (airdrop a placeable Sentry Gun)

Attack Helicopter: 7 kills (call in support helicopter)

Valkyrie Rockets: 7 kills (launcher with remote controlled rockets)

Blackbird: 8 kills (shows both enemy position and direction on the mini-map; cannot be shot down)

Rolling Thunder: 8 kills (carpet bombing airstrike)

Chopper Gunner: 9 kills (be the gunner of an attack helicopter)

Attack Dogs: 11 kills (attack dogs that hunt down the enemy)

Gunship: 11 kills (pilot an attack helicopter)

·  Clearing the trenches in battle of Khe Sanh

At the battle of Khe Sanh, you are told to clear the trenches, but it is not exactly clear how to do this. You must run to the two giant striped barrels near the bottom of the hill and kick them down into the trench. Hide behind the sandbags, and shoot at the Viet Cong until it is relatively clear. Then, run to the nearby barrel, and follow the prompt to stab it and kick it down the hill.

·  Secret Gamerpics in Zombies mode ("Annihilation" DLC)

Get the "Time Travel Will Tell" achievement to unlock the Dempsey and Richtofen Gamerpics.

·  Hear "Pareidolia" song by Elena Siegman in "Shangri-La" map ("Annihilation" DLC)

In the "Shangri-La" map in Zombies mode, find all three meteorites. The first is located in the spawning room near a broken pillar, to the left of the top-most window behind the Quick Revive machine. The second is located past the mud pits and Perk machine, but before the bridge, in the grass to the left when facing the bridge from the Perk machine. The third is located underground in the room past the AK74u, just above the water near the railing, across from the Perk machine in that room. Press [Use] when near each of the meteorites. When all three have been activated, the song "Pareidolia" by Elena Siegman will play.

·  Secret Gamerpics in Zombies mode ("Escalation" DLC)

Find the vodka bottle, and save the original characters in Solo mode to unlock the Nikolai and Takeoa Gamerpics. Note: Nikolai's Gamerpic can also be unlocked in Co-op mode.

·  Wunderwaffle in Zombies mode ("Escalation" DLC)

Find the Golden Rod, and save the original characters.

·  Power box location in Zombies mode ("Escalation" DLC)

The power switch is located on the half-sunken ship to your right when you start. The boat that covers the entrance costs 500 points. When you go up the ship's side, continue straight until you see a stairway to your left leading upstairs. It costs 750 points to enter. Once inside, go to either the right or left of the cabin and go inside, where you will find a stairway leading up again. Go up and move around the room to find a door that costs 750 points. Open this door, and the power switch will be to your right when you walk in.

·  Defeating George the director in Zombies mode ("Escalation" DLC)

It is recommended you do not fight George the director until you obtain the new Wonder Weapon and upgrade it through Pack-A-Punch, as you will not be able to kill him without it. Shooting him, blowing him up, and even knifing him will cause him to roar in fury, then charge at full sprint after you and your allies until everyone is dead. If this happens, you can lead him to any large body of water to calm him down. Additionally, the power must be active before you can damage him.

·  Springing platforms and ziplines in Zombies mode ("Escalation" DLC)

If you want to use either the platforms or zipline, you must first activate the power. Then, you must unlock the area that the platform or zipline ends at or else it will not bring you anywhere. The zipline can be used if there is no notice saying "Closed set" (indicating that you must unlock it) or "Power must be on" (power needs to be turned on). Once the zipline is active, jump into it near the edge to use it. The springing platform can be used once the area (lighthouse base) is open, and the power is on. When you stand on it, you will hear a compression sound, and after a moment it will launch you away. Note: Zombies and George can also use the springing platforms and ziplines.

·  Freezing zombies ("Escalation" DLC)

If you lead a group of zombies into the water and keep them in there long enough, it will cause them to freeze for a moment, allowing you to run away or kill them easier.

·  Zombie perks ("Escalation" DLC)

The following Zombies mode perks are available in the "Escalation" DLC: Double Tap, Juggar-naught, Speed Cola, Stamin-Up, Dr. Phlopper, Quick Revive, and Deadshot. The Deadshot perk lets you snap-aim (holding down your ADS while an enemy is near) to the zombie's head instead of its torso.

·  Hear "Abracadavre" song by Elena Siegman in "Ascension" map ("First Strike" DLC)

In the "Ascension" map in Zombies mode, there are three teddy bears holding a sickle. Press X while standing next to each one, and you will hear a sound. Once you activate all three teddy bears, the "Abracadavre" song by Elena Siegman will play. The first teddy bear is located to the left of the Olympia shotgun in the starting room. The second one is behind the fence across from where the claymores are bought. The third one is near the lunar lander by the Speed Cola machine.

·  Easy points in "Five" map

In the "Five" map in Zombies mode, destroy the glass doors at the start, and then rebuild them for easy points. Let the zombies destroy the barriers and come into the office, and then kill them to earn extra bonuses. Shoot the zombies three to four times in Rounds 1 and 2, and then knife them to get extra points.

·  Hiding spot in "Five" map

In the "Five" map in Zombies mode, once you go downstairs, stand in front of the larger elevator. While in front of it, go left along the desks next to the teleporter. Stand behind the railing so you can see it long ways. Dolphin dive on top of it. This may require a few attempts. Once you are on top of the railing, stand up, and keep jumping up until you are onto of the teleporter. Zombies cannot touch you unless you get too close to the stairs. You can get a lot of points because the zombies will gather around, and when you shoot at the crowd, it is very hard to miss.

·  Hear "Don't Back Down" song by Eminem in "Five" map

In the "Five" map in Zombies mode, find the three red rotary phones throughout the Pentagon that ring and flash. The first phone can be found when you first start, after opening a set of doors in the corner. The second phone is inside the conference room on the second floor where the Pack-A-Punch machine is located. The third phone is in one of the rooms after leaving the second elevator on the floor that the power is on. You can find the phones by following their ringing. Look at the phone, then hold [Action] until you hear a busy signal. After all phones are accessed, the song "Don't Back Down" by Eminem will play.

·  Hear "115" song by Elena Siegman in "Kino Der Toten" map

In the "Kino Der Toten" map in Zombies mode, find the three meteors throughout the map. The first meteor is located on a pedestal in a corner behind the soda in the main lobby. The second meteor is on a pedestal in the dressing room near some mannequins. The third meteor is the room upstairs near the alleyway, on a dresser with black marquee letters. The meteors appear as red veined rocks. Hold [Action] on each meteor until your character says something or the veins in the rock glow red. After all three meteors are found, the song "115" by Elena Siegman will play.

·  Hear "Sympathy For The Devil" song by The Rolling Stones in "Nuketown" map

In the Nuketown map, shoot the heads off all the mannequins in under fifteen seconds of the round begginning to hear the song "Sympathy For The Devil" by The Rolling Stones played over the loudspeakers.

·  Pack-A-Punch weapons

The following is a list of all weapons and what they become once you upgrade them through the Pack-A-Punch machine in Zombies mode:

Assault rifles

AUG = AUG-50M3

Commando = Predator

Famas = G16-GL35

FN FAL = EPC WN

G11 = G115 Generator

Galil = Lemantation

M14 = Mnesia

M16 = SkullCrusher

Handguns

CZ75 = Calamity

CZ75 Dual Wield = Calamity & Jane

M1911 = Mustang & Sally

Python = Cobra

Launchers

China Lake = China Beach

M72 LAW = M72 Anarchy

Light machine guns

HK21 = H115 Oscillator

RPK = R115 Resonator

Shotguns

HS10 = Typhoid & Mary

Olympia = Hades

SPAZ-12 = SPAZ-24

Stakeout = Raid

Sniper rifles

Dragunov = D115 Disassembler

L96A1 = L115 Isolator

Submachine guns

AK47u = AK74fu2

MP40 = The Afterburner

MPK5 = MP115 Kollider

MPL = MPL-LF

PM63 = Tokyo & Rose

Special weapons

Ballistic Knife = The Krause Refibrillator

Crossbow = Awful Lawton

Ray Gun = Porter's X2 Ray Gun

Thundergun = Zeus Cannon

Winter's Fury = Winter's Fury

·  Weapons and equipment

The following is a list of weapons and equipment:

Assault rifles

AK-47

AUG

Commando

Enfield

FAMAS

FN FAL

G11

Galil

M14

M16

Handguns

.357 Magnum Python

ASP

CZ75

M1911

Makarov

Launchers

China Lake

Flamethrower

M202A1 "Grim Reaper" (Care Package only)

M72 LAW

RPG-7

Strela

Light machine guns

Death Machine (Care Package only)

HK-21

M60

RPK

Stoner 63

Shotguns

HS-10

Ithica 37

KS-23

Model 1887

Olympia/Double Barrel

SPAS-12

Stakeout

Sniper/bolt action rifles

Dragunov

L96AW

PSG1

WA2000

Submachine guns

AK74u

Kilparis

MAC11

MP5K

MPL

PM63

Skorpion

Spectre M4

Uzi

Special secondaries

Ballistic Knife

Crossbow

Flashlight

Machete

Alternate ammo

Explosive tipped crossbow bolts

Incendiary "Dragon’s Breath" shotgun rounds

Assault rifle attachments

ACOG (750 CP)

Dual Mag (500 CP)

Extended Mags (500 CP)

Flamethrower

Grenade Launcher (1,000 CP)

Infrared Scope (1,000 CP)

Masterkey (750 CP)

Red Dot Sight (750 CP)

Reflex (750 CP)

Suppressor

Handgun attachments

ACOG (750 CP)

Dual Wield

Snub Nose (750 CP)

Speed Reloader (750 CP)

Upgraded Iron Sights

Equipment

C4 (2,000 CP)

Camera Spike (2,000 CP)

Claymore (3,000 CP)

Jammer (2,500 CP)

Motion Sensor (3,000 CP)

Tactical Insertion (2,500 CP)

Lethal

Frag Grenade

Semtex

Tomahawk

Tactical

Concussion

Decoy (attracts attention and creates blips on enemy radar)

Flashbang

Nova Gas

Willy Pete/Smoke Grenade

Camouflage

Berlin

Dusty

ERDL

Flora

Gold

Ice

Nevada

Olive

Red

Sahara

Siberia

Tiger

Warsaw

Woodland

Yukon

Face paint

Animal

Apache

Banshee

Black Widow

Blitz

Clean

Commando

Death

Demon

Dragon

Dutch

Highlander

Jester

Lion

Mantis

Militia

Ranger

Reaper

Sandman

Sidewinder

Smoke

Spider

Stalker

Tundra

Zulu

Custom reticles

Arrows horizontal

Arrows vertical

Arrows with dot

Boxes

Burst

Circle

Circle with arrows

Circle with crosshairs

Circle with dot

Circle with inner line

Circle with outer line

Circle with triangles

Circle within a circle

Diamond

Diamond outline

Dot

Heart

Large crosshairs

Line with dot

Outer crosshairs

Outer triangles

Radiation

Semicircle

Skull

Small crosshairs

Smiley

Square

Square outline

Star

Three dots

Treyarch

Triangle

X

X with dot

Yin yang

·  Gun Game Wager match weapons

The following is a list of all 20 guns in the Gun Game wager match:

1. Python with multiple attachments

2. Duel Makarovs

3. Spas-12

4. Stakeout

5. MP5K

6. Duel Skorpions

7. AK74u

8. M14

9. M16

10. Famas

11. AUG

12. HK-21

13. M60

14. L96A1

15. WA2000

16. RPG

17. M72 Law

18. China Lake

19. Crossbow

20. Ballistic Knife

·  Easy "Frag Master" achievement

In Campaign mode, during the battle of Khe Sanh when the NVA are pouring out of the tunnels in the background, keep throwing grenades into the crowd until you get the "Frag Master" achievement.

In Multiplayer mode, have five friends cram together, and then throw a frag grenade to kill them all and get the "Frag Master" achievement.

In Zombies mode with at least two players, blow the legs off five zombies, and then have another player stand in one place while the zombies crawl towards them. When they are all attacking the other play, throw a frag grenade to kill them all and get the "Frag Master" achievement.

·  Easy "Hands Off The Merchandise" achievement

In Round 4 on the "Five" map in Zombies mode, try to shoot a zombie's legs off so it is crawling around before the round ends, as this will give you time to turn the power on. The Thief shows up randomly after you turn the power on. The strategy used in the video was done in Single Player mode.

·  Easy "I Hate Monkeys" achievement

In the Rebirth labs, fire the China Lake into the central chamber of the lab. There will be an explosion in the chamber that releases Nova 6 gas that will kill the soldiers and all of the monkeys.

·  Easy "Quiet On The Set" achievement ("Escalation" DLC)

Wait until a zombie drops the "Death Machine" perk, and be near George when you pick it up. Shoot at him as much as possible. Since the Death Machine has infinite ammunition for a short time, this will deal a lot of damage to Romero. Even if you pull him into the water and he returns to normal, this will still cause damage. It requires a very large amount of damage to defeat him. You do not necessarily need to turn the power on or kill him near the water; just as long as you keep doing damage to him, any weapon will eventually kill him. His light hammer will turn from blue to orange when you are close to defeating him.

·  Easy "Rhino" achievement

In the Dead Ops Arcade game, when you get to a higher round (for example, Round 8 or 10), use a meat power-up at the start of the round. When the zombies pour in, wait a bit, then use the speed power-up to get the "Rhino" achievement.

·  Easy "Sally Likes Blood" achievement

In Mission 6: The Defector, at the part where you go inside the building with Bowman, Reznov, and Woods (the one where the man is crying over his dead friend), go upstairs. There will be two VC in front of you and three more behind the window next to them. Aim precisely so that you can kill all three of them in one shot. This area is a checkpoint -- so if you miss, kill yourself, and try again.

·  Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

Death to Dictators (15 points): Take down Castro with a headshot.

Sacrifice (10 points): Ensure your squad escapes safely from Cuba.

Vehicular Slaughter (25 points): Destroy all enemies on vehicles during the prison break.

Slingshot Kid (15 points): Destroy all slingshot targets in 3 attempts.

Give me liberty (10 points): Escape Vorkuta.

VIP (10 points): Receive orders from Lancer.

A safer place (10 points): Sabotage the Soviet space program.

Tough Economy (15 points): Use no more than 6 TOW guided missiles to destroy the tanks in the defense of Khe Sanh.

Looks don't count (10 points): Break the siege in the battle of Khe Sanh.

Raining Pain (15 points): Rack up a body count of 20 NVA using air support in Hue City.

The Dragon Within (15 points): Kill 10 NVA with Dragon's Breath rounds.

SOG Rules (10 points): Retrieve the dossier and the defector from Hue City.

Heavy Hand (15 points): Use the Grim Reaper to destroy the MG emplacement.

Up close and personal (15 points): Silently take out 3 VC.

Double Trouble (10 points): Use only dual wield weapons to escape Kowloon.

Broken English (10 points): Escape Kowloon.

Lord Nelson (25 points): Destroy all targets and structures while making your way up the river.

Never get off the boat (10 points): Find the Soviet connection in Laos.

Pathfinder (50 points): Guide the squad through the Soviet outpost without them getting killed.

Mr. Black OP (50 points): Enter the Soviet relay station undetected.

With extreme prejudice (25 points): Get to the POW compound in the Hind using only rockets.

Russian bar-b-q (15 points): Incinerate 10 enemies with the flamethrower attachment in the POW compound.

Light Foot (30 points): Escape the ship with 2:15 left on the timer in Veteran.

Some wounds never heal (10 points): Escape the Past.

I hate monkeys (15 points): Kill 7 monkeys in under 10 seconds in the Rebirth labs.

No Leaks (50 points): Make it through the NOVA 6 gas without dying on Rebirth Island.

Clarity (10 points): Crack the code.

Double Whammy (15 points): Destroy both helicopters with one Valkyrie rocket from the deck of the ship.

Stand Down (35 points): Complete the campaign on any difficulty.

BLACK OP MASTER (100 points): Complete the campaign on Hardened or Veteran difficulty.

Frag Master (15 points): Kill 5 enemies with a single frag grenade in the campaign.

Sally Likes Blood (15 points): Demonstrate killer economic sensibilities by taking down 3 enemies with a single bullet.

Unconventional Warfare (15 points): Use the explosive bolts to kill 30 enemies in the campaign.

Cold Warrior (25 points): Complete "Operation 40," "Vorkuta," and "Executive Order" on Veteran difficulty.

Down and Dirty (25 points): Complete "SOG" and "The Defector" on Veteran difficulty.

It's your funeral (25 points): Complete "Numbers," "Project Nova," and "Victor Charlie" on Veteran difficulty.

Not Today (25 points): Complete "Crash Site," "WMD," and "Payback" on Veteran difficulty.

Burn Notice (25 points): Complete "Rebirth" and "Redemption" on Veteran difficulty.

Closer Analysis (15 points): Find all the hidden intel.

Date Night (15 points): Watch a film or clip with a friend.

In The Money (20 points): Finish 5 Wager Matches "in the money."

Ready For Deployment (15 points): Reach rank 10 in Combat Training.

The Collector (20 points): Buy every weapon off the walls in a single Zombies game.

Hands Off the Merchandise (20 points): Kill the Pentagon thief before it can steal your load-out.

Sacrificial Lamb (15 points): Shoot at or be shot by an ally with a Pack-a-Punch crossbow and kill six zombies with the explosion.

"Insert Coin" (5 points): Access the terminal and battle the forces of the Cosmic Silverback in Dead Ops Arcade.

Easy Rhino (10 points): In Dead Ops Arcade, use a Speed Boost to blast through 20 or more enemies at one time.

Additionally, there are three secret achievements:

See Me, Stab Me, Heal Me (15 points): Fire a Pack-a-Punched Ballistic Knife at a downed ally to revive them from a distance.

Just ask me nicely (15 points): Break free from the torture chair.

Eaten by a Grue (15 points): Play Zork on the terminal.

The following achievements require the "First Strike" bonus downloadable content:

The Eagle has Landers (35 points): In Ascension, escape on all three lunar landers.

They are going THROUGH! (35 points): In Ascension, kill at least 5 zombies with one Gersch device.

Space Race (45 points): In Ascension, Pack-a-Punch a weapon before Round 8.

Chimp on the Barbie (35 points): In Ascension, kill a space monkey with a fire trap.

The following achievements require the "Escalation" bonus downloadable content:

Stand-in (35 points): In Call of the Dead, send the crew to Paradise in solo or co-op.

Ensemble Cast (45 points): In Call of the Dead, send the crew to Paradise in co-op.

Stuntman (20 points): In Call of the Dead, make a zombie explode using the V-R11.

Shooting on Location (20 points): In Call of the Dead, kill 10 zombies with one Scavenger shot from over 100 feet away.

Quiet on the Set (30 points): In Call of the Dead, cut the lights on the Director.

The following achievements require the "Annihilation" bonus downloadable content:

Time Travel Will Tell (75 points): In Shangri-La, acquire the focusing stone.

Blinded By the Fright (30 points): In Shangri-La, kill a Shrieker zombie while blinded by it.

Zomb Disposal (30 points): In Shangri-La, dispose of a Napalm zombie without it harming any players.

Monkey See, Monkey Don't (5 points): In Shangri-La, get something from the monkeys.

Small Consolation (10 points): In Shangri-La, use the 31-79 JGb215 on each type of zombie.

The following achievements require the "Rezurrection" bonus downloadable content:

Cryogenic Slumber Party (75 points): In Moon, complete Richtofen's grand scheme.

One Small Hack for a Man... (5 points): In Moon, hack something.

One Giant Leap (5 points): In Moon, become trapped in the Receiving Area and free yourself through resurrection in co-op.

Perks in Spaaaaace! (30 points): In Moon, purchase every perk in one game.

Fully Armed and Operational (25 points): In Moon, acquire 3 pack-a-punched weapons at the same time.

Ground Control (10 points): In Moon, prevent each excavator from breaching the base in one game.

Additionally, there is one secret achievement with the "Rezurrection" bonus downloadable content:

Big Bang Theory (100 points): In Moon, gain sweet, sweet, revenge.


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